Especially if you have proven that you are much better than someone.įurthermore, if the possibility of a cooperative was supplemented, then many would still be able to train separately. And in general, nothing is more satisfying than a victory. Since I compete with my friend online, the users would spend a lot more time here. Speaking of the latter, it would be a very nice addition. New levels, modes or even multiplayer is also possible to be added. But if the announcement still takes place, then most likely the developers are able to correct some of the shortcomings that they made in their previous product. Many fans from the community are wondering what will happen next? More updates coming or Getting Over It 2? At the moment, there is only the first part and nothing is known about the release of the second. And in general, everything is done at a fairly good level. Since everything is pretty well optimized and beautiful graphics. But they are very far behind it in terms of quality. In addition, a large number of analogues appear that copy the mechanics of the original. By the way, the game has already earned quite good popularity. Therefore, they set their own records and make an attempt to arrange speed runs. Thus, it motivates people who like to compete to try harder and play much more. Therefore, here the developers have provided for this moment by adding a time counter. If you left the game thinking it was too difficult, try it again because it’s worth it.Having a competitive spirit often motivates users to put more effort into the process. I understand that that isn’t nearly as good as world record material but I feel proud of my accomplishment. Once it was fully golden I decided to keep going and I’m glad I did as 6 hours of gameplay to win once became 30, then 20, 10, until I reached my record time of 4 minutes to beat the game. As time went on I kept getting wins and my pot kept getting more shiny. 3 successful climbs grew to 15 then 25 and soon I began wondering if I had it in me to get the golden pot. But, as time went on I kept beating it and falling then climbing back up and beating it again. This was both great and agonizing as the parts of the game that I despised were back to haunt me. It stayed in my home screen for around a year and I never looked at it until one day when I decided to revisit it. I (obviously) was frustrated at the game but since I beat it I put it down thinking I was done with it. I downloaded this game a couple of years ago and beat it once with a time of around 6 hours. When it comes to negatives… I honestly wouldn’t change a single thing about it. In fact, I will go as far as to say that this is one of the greatest experiences that I’ve ever had playing a video game. This maybe an homage to another game (similar in gameplay) called “Sexy Climbing”, but Bennett Foddy has put together something with his own original spin and artistic liberties that makes this game differ from it enough. What each section of the game that seemed like an impossible jump or climb, later became just another bump in the road on my journey, because I’ve seen what failure looked and felt like from that before. Every time that I fell from high up, sure I lost plenty of my progress, but I got faster at observing and adapting to my surroundings that it didn’t take me too long to get back to where I originally was. “Getting Over It” is not just a difficult game to play, but a testament for a player to learn that failure is okay. It is rare for me to come across a game that is excruciatingly challenging, but has a reason for being.
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